using System; using System.Collections.Generic; using System.Text; namespace UEditor.Core { internal class AppConsts { internal class Action { public const string Config = "config"; public const string UploadImage = "uploadimage"; public const string UploadScrawl = "uploadscrawl"; public const string UploadVideo = "uploadvideo"; public const string UploadFile = "uploadfile"; public const string ListImage = "listimage"; public const string ListFile = "listfile"; public const string CatchImage = "catchimage"; } } }